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Anyway... this is Joey. I've been working on him for some time now, but finished him up recently. I'm also using him as an example for an article I've written. He's a fun guy, and I think he'll be popping up here and there on this blog.
Bi-constriculating one node at a time.
Anyway... this is Joey. I've been working on him for some time now, but finished him up recently. I'm also using him as an example for an article I've written. He's a fun guy, and I think he'll be popping up here and there on this blog.
4 comments:
so cool, truly awesome work Ryan! Such a cool character!
Thanks, Dusty!
did you use blend shapes or a facial rig on the expressions? I really like it, by the way!
For the face, I used a combination of blend shapes, joints, and clusters. If the project permits, I like to use as many tools as I can. I did the character for fun, and there are a lot of things I could still add to it, but I did this for fun, and it started getting old, so I left it as is. :)
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